6 weeks, half time, completed October 2021
13 people (5 programmers, 4 artists, 3 level designers)
Created with Unity
C#
1st Game project at The Game Assembly
Download: https://tgastudent.itch.io/tga21-p1-biffens-wild-ride
Map sections designed by Level Design are generated in random order to create unique maps for each run of the game.
Unique start & end sections.
Deletions of past sections for performance.
Enemies throwing rocks.
Rocks debris from cliffs.
Falling trees.
VFX.
Sound.
Edge case hit detection.