Biffen's wild ride
Project Details
Project Details
6 weeks, half time, completed October 2021
13 people (5 programmers, 4 artists, 3 level designers)
Created with Unity
C#
1st Game project at The Game Assembly
Download: https://tgastudent.itch.io/tga21-p1-biffens-wild-ride
Contribution Highlights
Contribution Highlights
Level Generation
Level Generation
Map sections designed by Level Design are generated in random order to create unique maps for each run of the game.
Unique start & end sections.
Deletions of past sections for performance.
Enemies & Enviromental Dangers
Enemies & Enviromental Dangers
Enemies throwing rocks.
Rocks debris from cliffs.
Falling trees.
Player Enviroment Collision
Player Enviroment Collision
VFX.
Sound.
Edge case hit detection.
SCreenshots
SCreenshots