8 weeks, half time, completed in June 2022
12 people (5 programmers, 5 artists, 2 level designers)
Created with The Game Assembly's in-house engine
C++
3rd Party Libraries: DirectX 11, FMOD, Nlohmann Json, ImGui
5th Game project at The Game Assembly
Input Controller.
Attack System.
Animations.
Projectiles.
Sounds.
VFX Spawning.
Health bar.
Created a Mini Game that were a core gameplay feature.
Player and attacks properties exposed to Level Design using JSON, allowing tweaking and balancing.
Video playback in-game & the input handling that followed.