Breakout
Project Details
Around 12 weeks, half time , completed in May 2016
Personal timeplanning with only a single deadline to be met
Solo Project without supervision during my time at high school
Created using Unreal Engine 4, Blender, Photoshop, XNormal, Audacity, GIMP, Reason
Blueprint Scripting, Shaders, Modeling, Texturing, Level Design, Music, Audio
Stepping into unreal engine 4
Breakout was a hobby project that i worked on my freetime that ultimately became my Exam Project for High School.
I spent over 400 hours learning Unreal Engine 4, Blender, Photoshop, Xnormal, Audacity, GIMP, Reason, to build this project on my own. I did modeling, uv mapping, blueprint scripting, creation of unreal materials & shaders, level design.
I used the first person shooter template, a few free material packs, some decal packs & audio samples a foundation.
The music have been written and recorded by me.